Click Details to read about the project (LinkedIn Resume).
Click on the image to see the project, where possible (various).
Click Details to read about the project (LinkedIn Resume).
Click on the image to see the project, where possible (various).
Working with a wide array of Engineering Teams to streamline resource allocation, processes, communication, and efficiency for the yearly turnaround of this huge AAA title.
Created (scriptwriting, filming, talent management, interactivity, motion graphic design) the Harassment Compliance Training now taken by all Robert Half employees.
Designed and managed several interactive training programs (web, interactive pdfs, motion graphics, LMS delivery, SCORM compliant) covering all internal software, technical, process, or legal changes effecting the corporate population of Robert Half.
Designed and managed a 6 month Associate Engineer training program for international candidates at Genesys Cloud Services.
Directed a team of students to create a kiosk animation for California Academy of Sciences museum celebrating the Caecillian.
Directed a team of students to create the trailer for the Mill Valley Film Festival.
Directed a team of students creating a video game trailer for NASA to illustrate how NASA's broad and diverse collection of databases could be used for education and entertainment purposes.
Directed a team of students to create a spoof piece on George Lucas, shown during the 2004 Visual Effects Society Awards Ceremony for the Lifetime Achievement Award.
Environment modeling, lighting, texturing and setup for the studios' first Console title.
Modeled, animated, and rendered into QTVR for teaching elements as instructed by Chevron Geologists.
Environment modeling, setup, texturing, and lighting for this Console title.