Chevron Overseas, Inc., San Ramon, California
August 1996 - October 1996
Contractor : 3D Modeling and Animation
In the Chevron Overseas Technical Art Department, I worked to put Geologists Educational visions into scalable teaching materials. While creating the assets for this project, I also found interest from the permanent employees in learning these skills.
- Created instructional CDROM for corporate geologists
- Helped Geologist understand best UI practices
- Taught department UI methods with Director and QTVR
- Consulted on project scope, instructional design, team structure
- Taught CAD-based artists organic modeling 3x/week
- Extreme 3D, QTVR, Director, Photoshop